| Photo | Vessel⇅ | #⇅ | Type⇅ | Owner⇅ | IMO | MMSI | Built⇅ | Flag | LOA (m)⇅ | Beam (m) | Design Draft (m) | AIS Draft (m) | TT1 (t)⇅ | TT2 (t) | TT3 (t) | Total (t)⇅ | Max Comb. (t)⇅ | Trifoil | SLB | SRI Cargo (t) | Max Depth (m) | IFP | Load Rate (t/hr) | Install Rate (t/hr) | DP Class | Transit Spd (kts) | Photo URL | Notes | Day Rate (€/day)⇅ |
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Rock purchase price per tonne (ex-quarry). Added to vessel day-rate cost to give total project cost. Fuel cost is prepared for future use.
Tick the quarries available for this project. Distances are auto-calculated from the site centre coordinates above (haversine × 1.15 routing factor). The tool selects the nearest accessible quarry per grade per campaign.
Each campaign is a distinct mob→work→demob cycle along a section of the route. Add berms to each campaign with up to 2 rock layers each.
Leave blank to use fleet defaults (shown as placeholder). Override for scenario testing.
Applied on top of vessel + material cost. Default 3%.